A charity site rebuilt around people in crisis, and a product I founded and designed from scratch, end to end.
Case study·● Live site
A full redesign for a local domestic abuse charity, built around three audiences with very different needs, and very different amounts of time to find what they need.
A site that had to work for three audiences at once: women seeking help, often in crisis; donors and funders; and volunteers. The existing site buried the helpline below twelve nav items, and staff had no way to update content without developer help.
Navigation rebuilt around the three priority audiences, crisis support first. A visible "quick exit" safety feature, plain-language guidance on recognising abuse, and a lightweight CMS for the team to publish without developer help.
● Updated September 2026
The site had been rebuilt in a hurry after an accidental content loss, so parts were never finished. I went back through it: fixing what hadn't been properly rebuilt, tightening the design, reorganising key journeys in plain English, and completing a full WCAG 2.2 AA accessibility pass, while keeping the charity's existing branding.
Case study·● Live app
Product design · UX research · Interaction design · Prototyping · Usability testing
Sober Points helps people find places where choosing not to drink doesn't mean compromising on the experience. I founded the product and led its design from early research through to a live web platform and native app.
Finding somewhere to eat or socialise is easy. Finding somewhere genuinely good when you're not drinking is harder: information about alcohol-free options is often incomplete, buried in menus, or unavailable until you arrive.
A focused discovery tool, mapped end-to-end rather than designed screen by screen: search by location, filter results, then open a venue profile with alcohol-free options and community reviews.
Because the product depends on the quality of venue data behind it, I designed contribution, moderation and venue-claiming journeys alongside the consumer experience, then used product analytics and qualitative research after launch to prioritise what to fix next. One recurring lesson: venue type and venue attribute don't belong at the same level, and treating them as equivalent filters created a confusing hierarchy as the dataset grew. Separating them was a small change that showed how the information architecture has to evolve as a product matures.
As the product developed, I translated the experience into a native mobile app: not a visual port of the website, but a rethink of map behaviour, navigation, authentication, saved venues and deep links. It's now a live product with hundreds of sober-friendly venues and real users searching and contributing.